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MatrX
PostPosted: Sun 18. Aug 2013 22:06:29 
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'Infernus'
'Infernus'
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1. udelejte si client2.lua a vpište do nej tohle, samozrejme to i upravte na svuj marker a na svoji rychlost hry.

Code:
asd = getLocalPlayer()

function slowmo()
marker = createMarker(x, y, z, "type", size, r, g, b, a)        -x,y,z - lokalizace   -"type" - typ markeru, treba corona,checkpoint  "size" velikost markeru, rgb - barvy v Red Green Blue , a - alpha

end

function MarkerHit ( hitPlayer, matchingDimension )
vehicle = getPedOccupiedVehicle ( hitPlayer )
if hitPlayer ~= asd then return end
if source == marker then
setGameSpeed(0-10)         -zde setneme rychlost hry když se player dotkne markeru
end
end

addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), slowmo )
addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHit )

2. pak tohle dáte do meti v mape.
Code:
    <script src="client2.lua" type="client"></script>


Nic težkýho, Snad vam to pomohlo :3
~UN!T

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